“Heroic Master of Weapons!

The last thing Duncan remembered was He-Man shouting “By the Power of Grayskull!”. Reality cracked, and all went dark. Suddenly, Man-at-Arms found himself in a New Eternia, one broken and in need of repair.” – Box art bio

The New Eternia version of Man-at-Arms holding it's mace weapon down and to the left of the photo. The mace has the ball and chain accessory attached.

Moustache or No Moustache? Why Not Both?

Coming surprisingly late in the New Eternia line considering he’s such a key character, He-Man’s constant right hand man and mentor was released towards the end of 2023/early 2024. Part of the Masterverse Wave 11, there had already been standard and deluxe releases of Man-at-Arms in the Revelation subline.

Both of those figures featured moustached faces (strictly speaking, the deluxe version was bearded!). However as any long term MOTU fan knows, the original vintage Man-at-Arms figure was clean shaven while the Filmation cartoon gave him a nice red moustache. Ever since then, Man-at-Arms’s facial hair status changed depending on the take on the character.

So where do you sit on the moustache or no moustache question? This New Eternia figure solves the dilemma by giving you a choice between a moustached head and a clean shaven one. Problem solved! Not only that, but you also get a choice of head wear too, but we’ll come to that below.

Boxart

As part of Wave 11, New Eternia Man-at-Arms was one of the first figures to come in the new look boxes. The overall design is a bit less boxy with a greater emphasis on the art. This does mean the window for the figure is smaller than before but I am really liking having the art on the front.

The art on the back of Man-at-Arms' box. This is mostly taken up with a photo of the action figure itself on a painted, scenic background. To the right are some smaller photos showing various features of the figure while underneath is the character bio and cross sells for other figures in the line.
The back of the box now features a large photo of the figure itself.

One side of the box continues the scene from the front while the other has portraits showing the different looks possible with the figure. The back of the box has a photo of the figure itself on a painted background along with the cross sells and biography.

This is the first one of the new box designs I’ve got and on first impressions, I’m liking it more than the older design. The art is always fantastic so it’s great that it’s showcased on the front. The photo of the figure on the back is either of a promotional version with a fancier paint job or has been edited to look more detailed. I’m not so sure about this approach, I’d quite like the photo to accurately reflect the figure in the box but this is just a small niggle really.

Don’t Throw Away the Box Yet!

The “new” box designs aren’t so new now, but it is worth mentioning that all of the accessories are no longer housed in the plastic blister as in the old design. Instead, they are in a paper bag which can be found in a side compartment inside the box. So when you unbox your figures, don’t throw the box away until you’ve checked this insert!

A close up photo showing the side compartment to the inside of the box. This contains a small paper bag that has the action figure's accessories. In this photo you can see the mace weapon attachment poking out of the bag.
The new box design features a side compartment with the accessories in a small paper bag. Remember to check this before chucking the box!

Figure Overview

Underneath the armour and accessories, Man-at-Arms is a pretty standard Masterverse figure. It does stand slightly shorter than Viking He-Man from the same New Eternia subline though. I’m putting this down to the slightly thinner and shorter legs used here. These look to me to be the same mould used for the Barbarian Skeletor figure I reviewed a while back, with different boots/lower legs of course.

This does confirm to me that there seem to be “He-Man legs” and sightly smaller legs for the other figures. If you can excuse this slight obsession of mine, but are Man-at-Arms’ upper arms smaller than He-Man’s too?

Articulation

No surprises in the articulation of this figure:

  • Ball joint at the neck allowing you to move the head all the way around and back and forwards. The movement is a bit hindered by the armour and helmet.
  • Shoulder joints are good and despite the large armour on the left arm, there’s still a good range of motion.
  • Bicep joints.
  • Double joints at the elbows.
  • Wrist joints. These are the usual except that the right gripping hand has a vertical joint instead. So Man-at-Arms can hold aloft his signature mace weapon if you want!
  • Mid-torso joint and it’s worth noting that the torso armour seems designed so as not to restrict this which is nice.
  • Standard waist joint.
  • Hip joints which allow you to move the legs forwards, backwards and out to the side.
  • The hip joints also have a drop down function which allows for a great range of motion as well as making the figure a little taller. I’m not a huge fan of the weird gap these leave in the hip area but then again, they’re pretty much covered up by the short kilt.
  • Mid-thigh cuts allowing you to move the legs all the way around.
  • Double joints at the knees.
  • Boot cut on both legs. These are very tight on my figure!
  • And finally the ankle joints. A bit tight and tough to move but at least that means the figure stands well.

Design/Paint Application

Overall, this is a fairly classic looking Man-at-Arms. The armour is nicely detailed without going over the top. The green of Man-at-Arms body is a darker shade than usual I think but this means the orange armour really pops alongside it. The paint application is once again mostly restricted to picking out details, like bits of tech on the armour. There is a darker wash applied to the armour as well, which also helps bring out the details.

There are a few elements that stand out though. The fur trim around the shoulders of the torso armour must be a nod to early designs of the character – I highly recommend checking out the Battle Ram Blog for details about Man-at-Arms’ development.

The segmented kilt is new for this figure and helps separate it from the other versions in the Masterverse line. This has a slight Roman vibe about it maybe? The boots are different from the more usual leather, straps and topped with fur look too.

Talking of boots, Man-at-Arms’ left boot is actually the leg armour and can’t be removed. I was expecting this to be a separate armour piece that fitted over the boot as with other figures (check out Vykron for example), but that’s not the case. I must admit to being a little disappointed with this approach. That’s one less part that can be swapped and customised. On the other hand, it’s also one less piece to lose!

Accessories

A photo of some of the accessories that come with this Man-at-Arms figure. From the left, the orange mace weapon is lying flat with the studded mace itself at the top. At the top of the photo is the mace attachment which consists of an orange ball and grey plastic chain. Under that are the two pairs of hands and on the right is the small grey bracer that fits onto the right arm.
Some of the accessories that come with this version of Man-at-Arms.

There’s quite a lot to cover here, which is pleasing for a standard, non-deluxe figure:

Armour

Man-at-Arms always came with a large number of removable armour accessories and that continues here. The one difference however is that – as noted above – the left leg armour is part of the sculpt and can’t be removed. A bit of a puzzling choice but I guess it provides a bit of a different look for the figure.

The torso armour can be removed and is in two pieces: the main armour itself plus a removable attachment on the back which has a clip to store the mace weapon. This is a really nice little touch.

The arm armour comes in two pieces that attach in the middle. This roughly correlates with the elbow joint and means the armour can move with the arm here. Excellent! The upper armour piece has a strap that fits over the bicep. All in all, it’s quite a neat design that allows the arm to retain much of its articulation.

Weapons

Not sure if this really counts as weapons plural, but Man-at-Arms’ signature mace comes with a removable head (for wont of a better term). The alternative piece features the mace “head” on the end of a plastic chain. I think this is another nod to early designs for Man-at-Arms and looks great. The chain links are moulded together rather than separate links however. Despite that, the chain is flexible and you can use it in some great poses.

The mace is moulded in an orange plastic that has a distinct metallic and almost marbled effect in it. It looks really good although it is a different shade of orange from the armour.

Swapping the mace “heads” is pretty tough. Boy that joint is stubborn! This made me worry about accidentally snapping the weapon but the plastic used seems to be rigid and pretty tough which helps.

Heads and Helmets!

This is probably the main attraction for this version of Man-at-Arms. As I mentioned way at the top of this article, over the decades Man-at-Arms has either been clean shaven or has sported a moustache. In a stroke of genius, Mattel’s designers have included two heads with this version: one clean shaven and one with that moustache.

Apart from that difference, they look identical and both are wearing a close fitting cap. This looks almost like something a diver would wear, but it does have some tech details such as over the ears for example. It also answers the question that younger me had: Man-at-Arms is definitely wearing a green body suit.

Not only do we get two heads but we also get two helmets. One looks like it follows a pretty classic design for the helmet with a rounded look and a thicker section at about ear level. The other has a thinner design which makes me think of cavalier helmets. Once again, this is another nod back to early concept designs for Man-at-Arms and I’m really pleased it was included.

The clean shaven head is also an opportunity for the army builders out there to build up a Eternian Royal Guard perhaps?

Last but Not Least – Hands

The hands use the newer, chunkier pegs.

Let’s not leave out the hands. Nothing too unusual here, a pair of gripping hands and a pair of fists. The right gripping hand is jointed vertically so that it can move up and down. A small change from the usual in and out motion.

Another minor change is that the hands feature the newer, chunkier pegs. I’m very happy about this as the smaller ones seem like they could very easily snap when parts swapping.

Oh and the small bracer on the right arm also comes off very easily. It seems hot or miss whether these smaller bracers are loose or not on figures. In this case it is definitely loose.

Final Thoughts

I bought this Man-at-Arms figure back in autumn 2024 and I thought of it as a solid but unexciting figure. It doesn’t depart very far at all from the character’s established look and if you’ve already got the standard Revelation version there might not be much reason to get this one.

However, getting the figure out again and swapping the various parts about made me appreciate it all over again. There are lots of nods to early designs for the character and the swappable heads and helmets are stand out features.

So, New Eternia Man-at-Arms might not be the most out there figure from the line, but it is a really well done figure all the same. Plus it comes with really well thought out and designed accessories.

Where to Buy

Either this figure wasn’t a hit or it was over produced by Mattel! It looks like it is still in stock at lots of retailers (such as The Whole Shebang, to pick a UK-based retailer) well over a year after it was released. There are also loads of examples available at places like eBay at really good prices.


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